Augmented Reality tokens will be randomly generated at select event locations, giving a player 30-seconds to claim it.
When a player collects 5 tokens, a "winner" page appears along with their ticket to the FullScreen after party.
Each winner is given a unique ticket QR code, that can be scanned at the door.
We will use visual tags to mark where the chickens can randomly spawn. This will allow you to use spawn targets to direct traffic.
Set the dates for when the app needs to function so players can visit more than one event.
Every in-game event is tracked, token spawn count and location, user interaction, and even total tickets generated vs used.
Syncing user data to the device as well as the cloud assures us that only winning players attend the afterparty.
The game is built around the popular & simple "Pokemon Go" play-style, removing the need for a tutorial.
The app is built using familiar tools and code base, allowing easy modifications for other uses down the line.