array(2) { ["meta"]=> array(6) { ["name"]=> string(10) "openaq-api" ["license"]=> string(0) "" ["website"]=> string(1) "/" ["page"]=> int(1) ["limit"]=> int(100) ["found"]=> int(0) } ["results"]=> array(0) { } } object(stdClass)#2 (13) { ["coord"]=> object(stdClass)#1 (2) { ["lon"]=> float(125.6081) ["lat"]=> float(9.0125) } ["weather"]=> array(1) { [0]=> object(stdClass)#3 (4) { ["id"]=> int(801) ["main"]=> string(6) "Clouds" ["description"]=> string(10) "few clouds" ["icon"]=> string(3) "02n" } } ["base"]=> string(8) "stations" ["main"]=> object(stdClass)#4 (8) { ["temp"]=> float(73.94) ["feels_like"]=> float(75.45) ["temp_min"]=> float(73.94) ["temp_max"]=> float(73.94) ["pressure"]=> int(1015) ["humidity"]=> int(94) ["sea_level"]=> int(1015) ["grnd_level"]=> int(1013) } ["visibility"]=> int(10000) ["wind"]=> object(stdClass)#5 (3) { ["speed"]=> float(3.44) ["deg"]=> int(112) ["gust"]=> float(7.07) } ["clouds"]=> object(stdClass)#6 (1) { ["all"]=> int(13) } ["dt"]=> int(1711726297) ["sys"]=> object(stdClass)#7 (5) { ["type"]=> int(2) ["id"]=> int(2093017) ["country"]=> string(2) "PH" ["sunrise"]=> int(1711661800) ["sunset"]=> int(1711705664) } ["timezone"]=> int(28800) ["id"]=> int(1705545) ["name"]=> string(11) "Los Angeles" ["cod"]=> int(200) } DrPunchman

Pill Popper

The Game

The Game

I was sick for about 4 days, and I built the game during the worst 2 days. I have no idea what to do with it. The Apple App store is so over-saturated with content that I don't know how anyone would find it.


The game is pretty simple: you launch pills from the top of the screen and bounce them off of the germs that rise up from the bottom. There are also some power-ups - pills that give you triple-shot and larger pills that do more damage.

Learning New Stuff

Learning New Stuff

I've been learning Unity and C# in my spare time. I'm in love with the Unity 2D game features, and eventually, want to use it for building mock-ups of non-game related content. I have said for years that game engines should be used for more than games, and Unity & Unreal might be the gateway-drugs that brings us there.